One topic that has been gaining significant attention in recent months is the use of gaming in education. To provide a fresh perspective on this intriguing subject, Joaquin, our newest CODEDSTAR member and I,  joined forces to discuss our insights and experiences with gaming in education and here are our insights about this topic.

Are Video Games More Than Just Fun?

“I’m a student, and like most teenagers, I’m pretty into video games. You know, a lot of folks tend to think of video games as just a way to kill time or have some fun. But I’ve got a different take on them. I believe they can be more than just a source of entertainment. So, here’s the question: Can video games be used for more than having a good time? Well, I think they can. I invite you to explore how these games can actually help us learn and grow in various ways.”

It seems that video games have the potential to be powerful educational tools. They can foster a wide range of skills and knowledge, but as an educator I still ask myself if there is any educational value within the video gaming experience. And again, Joaquin had a great thought about it!

“Video games have improved my decision-making and hand-eye coordination. Some games even introduce you to subjects like geography or chemistry. But it’s not just about skills; they’re fantastic for socializing and teamwork. Take “Minecraft: Education Edition,” for instance. It’s an educational version of the popular game that incorporates elements from the periodic table. You can experiment with chemical reactions and even level up your coding skills with Python. 

Or else, “Cities: Skylines” is another gem. It lets you build and manage your city, tackling real-world issues like environmental problems and finances. It teaches you about the importance of organization and the consequences of your decisions.”

Teamwork is indeed a valuable skill when speaking about the actual educational scenarios. I can even see how those games offer valuable lessons throughout this collaboration with Joaquin. I can say that this comprehensive understanding of different benefits within gaming in education has allowed me to take an innovative stand towards disruptive opportunities that can invite our students to immerse into learning experiences and mostly, it becomes an opportunity to transfer learning into a wide variety of scenarios.

“Games like “GeoGuessr” or “Seterra” are designed with education in mind. “GeoGuessr” drops you in a random spot on Earth, challenging you to identify your location using clues. “Seterra” quizzes you on geography by asking you to locate countries or cities on a map.”

Joaquin has even mentioned that playing games in different languages is a great opportunity to learn about languages and enhance communication skills among players. He even assured that “playing games has been a tremendous help since playing games in a foreign language has also improved his vocabulary, grammar, and even speaking skills. Plus, it’s a fun way to make friends from around the world and learn about their cultures.”  

It’s clear that video games offer a wealth of learning opportunities. One important advice Joaquin gives to everyone who is reading this blog: 

“Remember, video games are more than just games; they’re tools for growth and exploration”

Whether you’re an educator or a student, consider how video games can be a valuable addition to your learning journey. Together, we’ve explored the multifaceted world of gaming in education, highlighting its potential to develop critical skills, foster collaboration, and make learning an engaging adventure. So, let’s embrace the educational power of video games and unlock their full potential in the realm of learning and growth.

By Patricia Bischoff CODED Acedemic Manager and Joaquin de los Rios Codestar